From education to employment

EON Reality Creates Non-Profit, EON Reality Education, To Advance VR and AR Use in the Sector

EON Reality, the world leader in Virtual Reality based knowledge transfer for industry and education continues to succeed and progress with EON Reality Education, a non-profit focused on advancing the cause of Augmented and Virtual Reality (AVR) education and research.

Professor Bertil Andersson, the former President of Nanyang Technological University (NTU) and EON Reality board member, will chair EON Reality Education and help establish a global Augmented and Virtual Reality (AVR) Research and Development Network around the globe.

EON Reality’s headquarters exist in Irvine, California. The company’s UK centre is in Manchester, whic operates as an A/VR talent, business and education centre.

Central to EON Reality Education’s mission will be aiding EON Reality in executing its Human 2.0 vision by identifying and proposing areas of research to ‘elevate man and machine interaction via AR and VR’.

EON Reality Education will also guide and commision research and development projects with partner institutions to better understand the cognitive benefits of AVR, enhance the AVR ecosystem through AI and other emerging technologies, and on improving knowledge transfer based on continuous assessment. These advancements will be combined with the EON Learn for Life Program to help those in less developed regions of the world better compete in the global job market.

The Board will also partner with researchers from Universities and Colleges around the world to help quantify the benefits of AVR in the classroom and the workplace.

The EON Reality Education Board includes experts from across the world, including:

  • BERTIL ANDERSSON, Former President of NTU
  • JENNY HIGHAM, Principal of St. George’s University, London
  • JAN CARLSTEDT-DUKE, Professor; Adviser to Vice-Chancellor of Karolinska Instituet, Sweden
  • PETER LOOKER, Head of Learning, Teaching and Pedagogy, NTU
  • JOSÉ ESCAMILLA DE LOS SANTOS, Education Innovation Director, Tecnológico de Monterrey

Some of this research of deploying VR and AR in education is taking place across the UK, Europe, Asia Pacific and the USA will also be undertaken in how to further leverage data-driven content to quickly, to expand available content, industry specific use cases and interaction modalities that support them, and further enhancements to scalability and AVR cloud capabilities.


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